The main focus of this week was implementation, implementation and design. Greg, who is on the art team, had some free time after completing his tasks for the week. So I told him that he could create a new enemy for the game. And he did. He created a very good wasp model that would add a lot of variety to the game as it would add a flying enemy. i think that it turned out very well, with jeff polishing up the model and texturing it.

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